Thursday, October 8, 2015

Interactive Prototype 2 - Full Description

Concept
WarZone is a multiplayer versus game that mash up by extracting two different fundamental and mechanism classic game. The first game is Battleship, based on its features, I had extracted its fundamental, which include versus, limited visual, guessing and planning. Then, the second game is Pac Man, taken the avoiding, collecting and constancy movement of the player. The ultimate goal for this game is to defeat enemy through various way such as invisible bomb or power up items.

Current Iteration Implement
- Added Physical controller (ring)
- Added Game HUD
- Added Scoreboard

Future Implementation
- Background Music
- Sound Effect
- Controllable Player 2
- Invisible Bomb
- Explosion Effect
- Main Menu
- End game

Extracted Fundamental and Feature List
Battleship
  • Versus feature(multiplayer)
  • Limited vision(player only able to saw their own map, others are not observable)
  • Guessing(player need to guess where exactly opponent's ship deploy on)
  • Planning(deploy your own ship that avoid bombard by enemy)
Pac Man
  • Avoiding(avoid ghost or die)
  • Collecting(collect dotted or big dotted)
  • Constance Movement(even though player didn't not control it, it still move toward its direction)

Player Goals
-Winning Condition: Opponent Life Heart drop to 0.
-Losing Condition: Self Life Heart drop to 0.

How to defeat Opponents
-Place Invisible Bomb by pressing specific key(opponent will die if they step on it)

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